AI Insights · Timothy · October 2024
Top Down Games on Android in Portugal: Q3 2024 Performance Overview
Explore the performance trends of the top 5 top-down games on Android in Portugal during Q3 2024, with insights into downloads, revenue, and user activity.
In the third quarter of 2024, the top-down gaming category on Android in Portugal showcased intriguing trends. Let's delve into the performance of the top five games in this category, according to Sensor Tower data.
Offline Games - No Wifi Games from JindoBlu saw a fluctuating revenue pattern, peaking at $37 in late August. The game maintained a high download rate in July, with over 24K downloads in several weeks, but experienced a notable decline towards the end of the quarter, dropping to around 8.4K. Active users peaked at over 85K in late August before a gradual decline to approximately 64.6K by the end of September.
Vita Mahjong from Vita Studio showed no revenue but a significant increase in downloads throughout the quarter. The game started with 10.1K downloads in early July and surged to over 20.7K by the end of September. Active users mirrored this upward trend, starting at approximately 17.2K and reaching nearly 48.1K by the quarter's end.
Block Blast! from Hungry Studio also recorded no revenue but demonstrated a steady download pattern, peaking at 12.5K in late July before tapering off to 5.8K by the end of September. Active users fluctuated slightly, with a high of 63.6K in late August, ending the quarter with around 50.8K.
Vehicle Masters by SayGames Ltd had minimal revenue, with a peak of $8 in mid-September. The game's downloads showed a gradual decline from 8.5K in early August to 4.5K by the end of September. Active users followed a similar trend, peaking at 43.4K in mid-August before decreasing to about 39K.
Brawl Stars from Supercell reported the highest revenue among the games, starting at $40.6K in early July, with a dip to $19.9K in mid-September, then rising again to $36.3K by the end of the quarter. Downloads remained relatively stable, fluctuating between 5.2K and 7.1K. Active users, while decreasing from 608.6K at the start, remained robust at over 500K throughout the quarter.
For more detailed insights and analysis on these trends, Sensor Tower provides comprehensive data and reports.